

As you step into Finland the rebel chances rises significantly, not sure if it's intended or bug and you will inevitablely come into contact with the Slavic tribes which have outragously large forces that will become a pain in the arse if you also run into Catholic Crusades.

Try to spread and take over other tribal land as early as possible which in terms yield you better chance against those strong kingdoms in Scandinvia and leave Finland to the last after you have all Sweden Norway Iceland in control and have kicked Denmark out of skane first. They are basically cheating in character numbers :/ Though if you are patient you can actually make an empire out of Visby but you have to take out the major forces in Lappland and Olso as soon as chance comes up. I don't think the raiding part yield you much ducats as you as a tribal leader are always going against feudal lord's troops whihc are less in number but better then yours and you ususally can't get much out of them. Now go out there and be the best killer of the Franks ever. I hope this helps you out, add me if you want to know more. You'll be throwing out mercs and getting land like a mad man and if you wish to convert to Catholicism instead of getting hammered down by the pope, you could holy war your neighbors for easy land but before try this,ġ) Form a duchy before 800, if you can't do it redo a game.Ģ) Raid, raid, raid thats how you can make easy gold and go to war with neighbors.Ģa) Raid neighboring Norse tribals BEFORE going to war with them after you can field about 1,500 troops from provinces NOT using prestige, use this as a fallback tactic.ģ) In every province you own, build market cities it can not be stated more how important these are to tribals.ģa) They are in a sense your life blood to killing everything, early game of course.Ĥ) Get your absolute tribal goverment and build a large market city and then become a MR. Other then that I would offer another perspective, a MR is better because no one is there to challenge you economically. So things our friend did get right are that your male sons will take titles if you have more then one son (even worse like to think you know op that a duchy is very much needed for this case), you wouldn't lose money if you were feudal but the hurtiful cost of negitive relations with your vassals.
#CRUSADER KINGS 2 HOW TO PLAY POLAND FREE#
(+0.50 each province is godly)ģ) You get free ships as a Merchant Republic, 20 without building any buildings yourself and as one you can make x15 amount the ducats a empire with just being a duchy MR.Ĥ) Have you ever played as Visby before? Theres no way you can make 190 gold/ducats in two years. Idk if you know it, so beware succession as tribal if you have 2 or more male sons, they will split your counties, so you'll have to re-take it from your brothers with war, or by killing them with assassination.ġ) Tribals don't get reduced taxes based on your desmense size, as the same from nomad type governments.Ģ) Its better to keep land so you can market city spam. Going feudal as norse, would let you call vassals ships, so you shouldn't lose money, at the cost of relations

So you should make a duchy title ASAP, so you can give your heir the worse counties without losing him as vassal The problem should be your 16/5 desmense, because going over your desmense limit (5 in your case) let you take far less tax than if you had 5/5, something like even -80% with 16/5 I'll give it a couple more hours if anyone wants to weigh in, and then probably start things up this evening.Originally posted by Mikixi:You can wait a year or two, just the time you make enough money (from taxes) to make duchy and then ships. Somewhere in Ohio is also a good starting position for reforming the Rust Cult, which I haven't actually done yet. The republic of New York would also be an interesting Americanist start. There are also 2-3 Feudal Occultist counties in New Brunswick, which would be a more difficult start, but also let Occultists be a thing without all the frustrations of being stuck as Tribal. It occurred to me earlier that the religion map is somewhat misleading in places, as it shows the religion of the counties but not the religions of the rulers, so it may not be entirely accurate.Īnyway, it seems like the popular choices are the Republic of Miami (although I've loaded it up and Santeria doesn't really have any new mechanics yet, so I would probably go with Voodoo instead) or Atomicist Las Vegas, either of which would be fun. Or I can use audience member names for heirs? Maybe by editing the actual save file? I've never tried, but I understand it's relatively easy. Edits made with the ruler designer don't take if you load the game as a different character, and you can't use the ruler designer on a save game apparently. Which is a shame, because I do like this idea. Click to expand.I've tried it, and it doesn't seem to work.
